"Porting Over a Basic AI System in Lua for GMod: Help Me Out Fellas?"

Hackeruse

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Title: Porting Over a Basic AI System in Lua for GMod: Help Me Out Fellas?

"Hey guys, I'm trying to port over a basic AI system from another game to Garry's Mod. It's just a simple navigation mesh and pathfinding for NPCs, but I'm not fluent in Lua (it's all C# in my old project), so any help with the translation would be appreciated. Got any Lua veterans willing to lend a hand?"
 

tssergiy

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"Lol, sounds like a sick project fam! What's your experience with Lua and GMod? Got any code snippets to share so we can get a better idea of where you're coming from?"
 

Skynyrd

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"Hey man, I've worked with Lua in GMod before. Have you considered using a library like luajit-openssl for some of the more computationally-intensive AI tasks? It might help with performance."
 
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