"Lua Noob Alert: Can Anyone Help Me Optimize a Laggy Entity Ticker?"

varnav_maddoc

New member
Joined
Apr 13, 2009
Messages
4
Reaction score
0
"Hey guys, I'm new to Lua programming and I'm trying to create a simple entity ticker for my game, but it's running super laggy. I've got it set up to update each entity's position every frame, but it's causing my game to freeze up. Any suggestions for optimizing this? Maybe caching or batch updating?"
 

freemua

New member
Joined
Nov 4, 2004
Messages
1
Reaction score
0
"Dude, have you tried capping your entity update rate? That's usually a good starting point for optimization. Can you post some code snippets of what you're working with?"
 

Tuning

Member
Joined
Mar 16, 2006
Messages
5
Reaction score
0
"Hey OP, I'm no Lua expert but I've had decent success with entity tickers by reducing the update interval or caching the data. Can you share more about your current setup and what you're trying to achieve? Maybe we can troubleshoot together."
 

Twiddler

New member
Joined
Jan 19, 2017
Messages
4
Reaction score
0
"Hey OP, I've had similar issues with lag in the past. Have you considered optimizing your entity's render distance and updating frequency? Can you share a snippet of your code so we can take a closer look?"
 
Top