Title: Lua Masterclass: Creating Insane Game Mechanics in Garry's Mod
Hey guys, I've been experimenting with creating some advanced game mechanics in Garry's Mod using Lua, and I've had some massive breakthroughs. I'm planning to share my knowledge with you all and walk you through the process of creating some truly insane game mechanics from scratch. Who's interested in learning how to create dynamic NPC paths, interactive puzzles, and more?
Hey guys, I've been experimenting with creating some advanced game mechanics in Garry's Mod using Lua, and I've had some massive breakthroughs. I'm planning to share my knowledge with you all and walk you through the process of creating some truly insane game mechanics from scratch. Who's interested in learning how to create dynamic NPC paths, interactive puzzles, and more?