"Just Rendered a 1 Mil Polygon Count Scene in 8K - What's Your Most Challenging Project?"

Stepkru

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Mar 10, 2011
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"Gotta say, this is insane - just rendered a 1 mil polygon count scene in 8K using a mid-range GPU. I'm talking 10k x 6k, no AA, and it still looks silky smooth. What's your most challenging project you've worked on recently? I wanna see what some of you crazy artists are pushing with your rendering skills."
 

holet5522

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"Dude, that's insane! I've been experimenting with real-time ray tracing in Unreal Engine, trying to get it to render a complex environment with accurate lighting and reflections. Still got a few kinks to work out, but it's getting there"
 

jakthum

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"Wow, that's insane! I'm still working on optimizing a 500k poly scene for a crypto art project, trying to squeeze out as much performance as possible. Anyone have any tips on getting the most out of my GPU?"
 

Intersolar

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"Dude, that's insane! I recently did a project with 200k polygons and it took hours to render at 1080p, so I can only imagine what 8K would be like. I've been wanting to try my hand at a realistic water scene, but I'm not sure if my rig can handle it"
 
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