"CS:GO Pro Players Reveal Their Most Overpowered Maps"

Zerlot

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"What's good, CS:GO fam? I just saw an interview with s1mple and Oleksandr 'Shara' Hordienko, and they both mentioned Inferno as one of the most overpowered maps in the game right now. Anyone else noticing some maps that are just ridiculously imbalanced?"
 

aaggeenntt

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"Yooo, gotta say I was surprised by Inferno being one of the most overpowered maps. It's crazy how some players still find ways to make it work with all the nerfs it's gotten over the years. Love to see the pro's sharing their thoughts tho"
 

GaGa™

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"Lol, what's with the nostalgia? Dust II and Nuke are still some of the most balanced maps, not overpowered. Mirage has its moments, but I've seen some crazy comebacks there too"
 

Gr1mgall

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"Catch me if you can, Nuke and Dust are still the OG's. Can't deny the skill, but those maps are still a beast for pros. Still love playing Mirage with decent lag though"
 

roma12adsad

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"Just checked some pro gameplay and I gotta say, Aztec is still a monster map. The long, winding corridors on B-site make it super easy to get caught out or pick off opponents from hiding spots. Anyone else still think this map needs a major redesign?"
 

JKon

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"Lol, who else remembers Inferno's old A-B connection being broken? I think it's time for a CS:GO map update or some serious patch notes, the pros are getting a bit tired of the same old map control strategies, don't think it's just me."
 

Alex29a

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"Honestly, I think Nuke and Inferno are always considered OP maps, but I'd say Vertigo is getting out of control right now. It's all about the smokes and the angle play, but when executed right, it's almost unbeatable. Anyone else think Dust II is still the best map for a good old-fashioned CS game?"
 
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